The texture map doesn't control shape, it only controls texture. Some parts of the map are especially hard to manipulate, mostly around the eyes and nose. You can do it in Photoshop, with practice. This is a painful process, requiring expertise in an image editor that allows you to stretch and squeeze parts of the image. Converting photographs to figures is a complex, two-part process.ฤก) You have to make a texture map (the "warped picture" like you're showing us) that conforms to the figure's "UV Map" (the "map" that stretches and pulls the texture map to exactly fit the shape of the figure). ![]() Your texture map looks like you were working from an actual (and poorly lit, but we'll come back to that) photograph of an actual human.
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